Gravitas
Historica
Steam Workshop

Dev Diaries

The history behind each system, how it is built, and what testing turned up.

  1. Dev diary 5: Trade rework: trade expeditions and port dependency

    Maritime presence tied to coastal locations, and a new expedition mechanic for the trade voyages of the era.

    Ports and trade expeditions

  2. Dev diary 4: New Situation: The Mamluk Institution

    Egypt's ruling class and its downfall: the slave supply, the Royal Mamluks, a new Mamluk estate and a succession that makes every sultan's death a crisis.

    The Mamluk Institution

  3. Dev diary 3: A teaser of the trade rework: the spice actually flows

    European demand, the atlases that put India on the map, a new situation for the Levant spice trade, and markets that react.

    The Levant Spice TradeThe spice relay

  4. Dev diary 2: Exchequer: the Balance tab becomes a full Finances panel

    Charts, a 12-month history for every budget line and a transaction ledger. The first standalone piece of Gravitas Historica.

    GH: Exchequer

  5. Dev diary 1: Design overview and the systems we are mulling over

    The design principles behind the mod, and the first seven systems under consideration, from graded war involvement to research shaped by national identity.

    Involvement in others' warsNational identity and technologyConquest costs